Could have been better....
It felt more like a driving test, really, with the whole "one mistake and you die" thing going on. Not to be picky, but try playing Clock Tower: The First Fear for some excelent tips on logical and atmospheric effects that will leave your audience terrorized.
And now, a walkthrough, with some explanations on certain actions.
1.turn on stereo, (right controller) hide behind curtain
2. go to bathroom (right door in hallway) and wash your hands, breathe, then open the toilet, take key from head, get out.
3. open locked door across from bathroom, go in, take invisible door on right, click on the sexy legs. You win. Now to explain...
You go in the house because you want to show your macaroni art to your parents! You have a disoreder that causes you to fall asleep when you see TV static. The Cell phone cannot leave the house due to anti-theft function that cause loud noise. The girl also has a lot of glue on her hands from macaroni-art-making so she wants to wash it off. She has only one lung, so if she doesn't breathe correctly, she makes a wheezy cough that sounds like a shriek. The killer doesn't kill you cause he wants to play a sick game with you.(hides under your bed and masterbates)